AI Insights · Timothy · January 2025
Top Puzzle Games Performance on Android in Venezuela, Q4 2024
Explore the performance of top puzzle games on Android in Venezuela during Q4 2024, with insights on downloads, revenue, and active users.
In the fourth quarter of 2024, the performance of top puzzle games on the Android platform in Venezuela showcased varied trends in downloads, revenue, and active user engagement. This analysis, based on data from Sensor Tower, highlights the key metrics for the leading titles.
Wordscapes from PeopleFun saw a notable surge in revenue, peaking at approximately $164 in mid-November. The game experienced a consistent decline in weekly downloads, starting from around 3.5K in early October to just over 1K by the end of the year. Active users also decreased from about 15.7K at the beginning of the quarter to 8.9K by year-end.
Elevate - Brain Training Games had a steady flow of downloads, maintaining figures around 100 weekly, with a notable increase to 132 at the end of December. Revenue was sporadic, with a peak of $69 in early October, followed by fluctuations through the quarter. Active users showed slight growth, ending the year with 189 users.
Kahoot! Play & Create Quizzes experienced moderate engagement, with weekly downloads peaking at 378 in late November before tapering off. Revenue was minimal, with a noticeable increase to $95 in mid-November. Active users decreased gradually, from 990 in early October to 721 by the end of December.
June's Journey: Hidden Objects by Wooga maintained stable downloads, with figures mostly under 200 weekly. Revenue peaked at $60 in late October but remained low throughout the quarter. Active user engagement fluctuated slightly, ending the quarter with 2.7K users.
Wood Screw Puzzle from iKame Games showed a significant decline in downloads, starting from 4.8K in early October to just 30 by year-end. Revenue experienced a peak of $144 in the final week of December. Active users fluctuated, peaking at 87.8K in early October before settling at around 13.5K by the end of the quarter.
These insights provide a snapshot of the puzzle gaming landscape in Venezuela during this period. For more detailed analysis and further insights, visit Sensor Tower.